Nicolas_Sassoon
MOLDORM is a digital animation created in 2022 using a moiré pattern technique, consisting in the overlap of two images to create the illusion of a third image. In MOLDORM, this imaging process is used to produce optical patterns on geometric shapes and motifs: 4 spheres appear to waver above a pulsating background. The title and composition of the animation are inspired by a fictional creature from an early videogame: a snake-like beast made of 4 globes using irregular motions to confuse the player. MOLDORM is also informed by the op-art of Victor Vasarely who often incorporated spheres in his printed works and tapestries to generate impressions of depth and motion. Artwork information: 1920x1080 pixels, 72 frames, 256 colors, 25 fps, 2022. 4K version available upon request.
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